Saturday, May 3, 2014

SCAD Out to Launch was a SUCCESS!

Out to Launch at SCAD Atlanta was held on May 1st, and I'm still recovering from it!  I was so busy, I didn't take pictures of my booth myself, so stole this picture of it from my dad:


I had screenshots from Prisma and a couple of my older projects on the back wall, as well as a Bala promotional image created specifically for the event.  I had meant to get it printed out MUCH bigger, but due to printing complications, couldn't get that done in time.  I also had my personal business card, Bala's business card, my resume, and Life Witch stickers!  The stickers were a huge success and I managed to give out nearly all of them.  On the big screen, I played videos from each of my 3D projects, and on the laptop, was this (which is the same on the backwall): 



I took assets from the tutorial of Bala and mashed them all together to make a scene for Life Witch.  In a previous blog post, I originally wanted to have this scene as a library, but didn't have time to do it.  Instead, I recycled what I had, touched up some textures, and did a forest scene.  The game itself unfortunately did not get to a polished enough state that I was comfortable showing off at an event like this.  The good news is that this image was created instead, and can be used for multiple things.  I even turned it into the Project Bala page's banner:


I'm very pleased with how this image came out!  Now to get the game to look this good....

I also just remembered that I had planned to put in Life Witch's spell book to this forest scene, but didn't have time to model it.  Here are some quick concepts I did to try to figure it out:


I like the concept in the middle the most because I think that's how Life Witch would treat her book.  She'd accidentally claw it, get monster blood on it, stick loose pages in it, and not even care how it looks.  Will it make it into the game before the quarter ends?  Who knows!



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